Today YoYo Games Developer Russell Kay opened up public access to two GameMaker:Studio created files showing the power of LLVM compiling. These are fully compiled, Android only, APK files that show the same project in a “before” and “after” state.
Why is this important? Well, LLVM should “strip out” unnecessary code from your projects as well as streamlining many parts of the logic pipeline, giving a massive boost in performance, with tests showing a 100% increase (and over) in game logic operations. (note that this does not affect the graphics pipeline, but they are making changes there too with the introduction of shaders).
Many people are eagerly waiting for the 1.2 update to GameMaker:Studio, as it promises LLVM, shaders and few other tasty extras, but until now news has been sparse on progress. However, with the public release of this test project, we can finally see what returns we should expect from LLVM… and if we get even HALF of the boost shown here, then we can expect even bigger and better games to be produced by people in the near future.
You can find the files and the post by Russell here.